1.6.4:
* Fixed 1.6.3 using more CPU despite it claiming to use less
* Totally professional
1.6.3:
+ The renderer is now capped at 100 fps while there are chunks to be generated. The excess time will be spent generating chunks instead of rendering frames
+ The “limit framerate” option now limits the game to 40 fps and will spend at least 10 ms per frame sleeping
+ The “limit framerate” option has been reset to “off” for all players, enable it again if you want it
* Fixed some block updates not updating lighting properly under some circumstances by reverting the “don’t always send block data” fix in 1.6
* Fixed a major CPU load issue in the server where a very tight loop would starve all other threads
* Fixed furnaces dropping/duplicating their contents when they change state from lit to unlit or back
1.6.2:
* Fixed an ACTUAL item duplication bug while picking up some items
1.6.1:
* Fixed a visual item duplication bug when trying to pick up items while the inventory is full